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How to implent movement AROUND grid

Hello, Everyone seems to be asking about how to implemnt gridbased movement, where you move form tile to tile. I on the other hand, need to find a way to move on the edges of the grid only (around the tiles). How do I do that? I was thinking about adding colliders to the tiles so the character can only move between the tiles, but it seems like an odd option to me.

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