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tank turret rotate without messing up

im trying to make a tank turret rotate, with him i want 2 cameras, and a barrel(a separet object parented to the turret) to rotate, now the problem is when i parrent the objects it will set the center to an average possition of both the turret and the barel and pivot arround these points, anny idea how to fix this?(and yea i tried to use an empty object and it does the same)

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